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Physics: Units, Vectors, and Significant Figures

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  • What must physical quantities have in measurements?

    Physical quantities must have magnitude and units.
  • Why must all units in physics equations be compatible?

    Units must be compatible to ensure equations work correctly; compatible units form a system of units.
  • What is the standard system of units used in physics?

    The Système International (S.I.) system is the standard system of units used in physics.
  • What is a metric prefix?

    A metric prefix is a letter or symbol placed before a base unit to represent a specific power of 10 multiplied by the base unit.
  • How does the number change when shifting from a bigger to a smaller metric unit?

    The number becomes larger when shifting from a bigger to a smaller unit.
  • How does the number change when shifting from a smaller to a bigger metric unit?

    The number becomes smaller when shifting from a smaller to a bigger unit.
  • What is scientific notation used for?

    Scientific notation is used to convert very long or inconvenient numbers into shorter, more manageable forms.
  • How do you convert a standard number to scientific notation?

    Move the decimal to get a number β‰₯ 1 but < 10, round to 2 decimal places, and use the number of decimal places moved as the exponent.
  • What is the first step in unit conversions?

    Write the given and target units clearly.
  • How do you handle unit conversions with exponents?

    Multiply the conversion factor as many times as the exponent indicates.
  • What is dimensional analysis?

    Dimensional analysis checks if the units on both sides of an equation are consistent, ensuring the equation makes sense.
  • What are significant figures?

    Significant figures are the number of digits in a measurement that carry meaningful information about its precision.
  • How do you count significant figures in a number with no decimal point?

    Eliminate leading zeros and trailing zeros, then count the remaining digits.
  • What is the rule for significant figures in addition and subtraction?

    Round the answer to the same number of decimal places as the number with the least decimal places.
  • What is the rule for significant figures in multiplication and division?

    Round the answer to the same number of significant figures as the number with the least significant figures.
  • What is the difference between vectors and scalars?

    Vectors have both magnitude and direction, while scalars have only magnitude.
  • What is displacement compared to distance?

    Displacement is a vector showing change in position with direction, while distance is a scalar showing total length traveled.
  • How are vectors graphically added?

    Vectors are added tip-to-tail, and the resultant vector is the shortest path from the start of the first to the end of the last vector.
  • How do you subtract vectors graphically?

    Subtracting vectors is like adding, but one vector is reversed in direction before adding tip-to-tail.
  • What happens when you multiply a vector by a scalar?

    The vector's magnitude changes by the scalar, but its direction remains the same.
  • How do you decompose a vector into components?

    Use trigonometry: 𝑨𝒙 = 𝑨 cos(πœ½π’™) and π‘¨π’š = 𝑨 sin(πœ½π’™), where πœ½π’™ is the angle with the x-axis.
  • How do you find the magnitude and direction of a vector from components?

    Magnitude: 𝑨 = √(𝑨𝒙² + π‘¨π’šΒ²); Direction: πœ½π’™ = tan⁻¹(π‘¨π’š / 𝑨𝒙).
  • What are unit vectors and their directions?

    Unit vectors have magnitude 1 and point in coordinate directions: π’ŠΜ‚ (x), 𝒋̂ (y), π’ŒΜ‚ (z).
  • How do you add vectors using unit vector notation?

    Add corresponding components: 𝑹⃗ = (𝑨𝒙 + 𝑩𝒙)π’ŠΜ‚ + (π‘¨π’š + π‘©π’š)𝒋̂.
  • How do you handle vector directions in different quadrants?

    Use reference angles and adjust signs of components based on quadrant to find absolute direction.
  • How are directions described using compass angles?

    Angles are given as degrees north/south of east/west, with the arrow drawn towards the second direction.